Wolfies says competitive Fortnite should be ‘separated’ from casual

The competitive landscape in Fortnite has changed a lot in the past few years, as the COVID-19 pandemic has played a huge role in how events are organized and run. The same statement can be made for Jaden ‘Wolfiez’ Ashman, a professional player signed with both Excel and Red Bull UK, famous for his second place finish duo in the inaugural edition of the Fortnite World Cup 2019 at just 15 years old – making him the youngest player In esports wins over a million dollars at the professional level. With the LAN tournaments starting to return (and hopefully a World Cup on the horizon), we spoke to Wolfiez about the current state of the competitive Fortnite scene — and he’s safe to say he could be happier about it all.

When asked how he feels about Fortnite and the direction of the game right now, before the start of the Fortnite Chapter 3 Season 2 live event, Wolfiez was clear about his feelings about the state of Battle Royale for epic games — at least the competitive side of it, anyway.

“I feel like [the casual side and the competitive side] They were supposed to break up,” from each other. “The way things are now, [Epic Games has] It completely changed the game – the guns, the layout, the map – everything changed and there is a lot to get used to.”

Detailing in this statement, Wolfiez explains that new game mechanics and constant content updates have created an environment where competitive Fortnite is more about “knowledge of the game” than raw mechanical skill. He claims that it’s easier to kill people in Fortnite, but this has had a negative impact on the landscape as a whole.

Specifically when summoning SMGs, Wolfies thinks they’re so defeated now that they’re “totally killing the skill aspect” of competitive Fortnite – “building is less important because your guns go through walls now” and “anyone can kill anyone in a given situation”, regardless No matter how mechanically adept you are at playing the game.

It’s definitely an interesting conversation, and a discussion we’ll undoubtedly have for a while, as Fortnite continues to introduce new weapons and mechanics in future updates. However, Wolfie’s may have a point.

Equipment limitations are not uncommon in games with ranked modes and the competitive scene – there are always a few “gentlemen’s conventions” in place when it comes to particularly disruptive game mechanics. Therefore, a limited loot pool is probably just what Fortnite needs to keep the competitive landscape going strong. Despite this, you can argue that the need to adapt to new mechanisms, elements and strategies helps to keep the competitive landscape fresh. It’s hard to say, but an interesting argument – and we know in which team Wolves stand.

However, all of this only applies to the basic battle royale experience in Fortnite. If you’re wondering how Wolfiez feels about Fortnite No Build, which was recently introduced as a permanent mode, we’ve got you covered.

In Fortnite No Build, Wofliez feels as if “It’s not really Fortnite anymore…it’s a more different game” – however, he expressed that “there can certainly be a more competitive element to it”. Will we ever see Fortnite No Build be introduced and represented in the competitive landscape on a larger scale? We can’t tell, but Wolfie doesn’t seem to be a fan.

The future of the competitive Fortnite scene is bright and in capable hands, and as one of the biggest esports games, there is more than enough fan support. But it is clear that not everyone is happy with what they are now. Hopefully, with more LAN tournaments taking place and (with any luck) another Fortnite World Cup being held, that will change. Whatever happens, we are sure that Wolfie will be on top of his game.

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